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Witcher 3 Gwent Cards Mod

broken image


If you are looking for something fresh in the Gwent card game available in The Witcher 3: Wild Hunt, the Gwent Plus Plus modification is perfect for you. This mod adds multiple new cards (i.a. Siege engines, a Doppler, and a Nekker warrior), but most importantly, it changes the already existing cards. When uploading MODs, do not create any kind of impression that we are your official partner, co-author of your MODs or that we assume any responsibility for the MODs. We appreciate your dedication and interest in MOD-ing GWENT: The Witcher Card Game! In case of further questions feel free to reach out!

jonmar679

Senior user
Gwent
Locations
Witcher 3 gwent cards mods

Witcher 3 Gwent Card Locations

[TUTORIAL] How to modify textures.(gwent cards)
Requirements:
a)The Witcher 3
b)Lua 5.3.1 and lua_zlib x64 binaries https://github.com/hhrhhr/Lua-utils-for-Witcher-3/releases
c)Lua scripts from: https://github.com/hhrhhr/Lua-utils-for-Witcher-3
d)Offset file unzipper 0.3.6a and e) PackZip 0.3 http://aluigi.altervista.org/mytoolz.htm
f)Gimp 2.8.10+ http://www.gimp.org/downloads/
g)Gimp DDS plugin https://code.google.com/p/gimp-dds/
h)PSPad editor http://www.pspad.com/en/download.php
f)File String Finder v1.4 http://www.shockingsoft.com/FileStringFinder.html
I show you how to change design of gwent cards from DLC.
1)Create folder 'tutorial'
2)Create subfolders 'lua','exported_lua','exported_offzip'
3)Copy The Witcher 3 Wild HuntDLCDLC8contenttexture.cache to 'tutorial'
4)Copy (b) 'lua.exe','lua53.dll','zlib.dll' to 'tutorial'
5)Copy (d) 'offzip.exe' and (e)'packzip.exe' to 'tutorial'
6)Copy (c)LUA files to 'tutorial/lua'
View attachment 19869
7)Run cmd.exe and go to 'tutorial' (http://www.7tutorials.com/command-prompt-how-use-basic-commands)
8)Extract textures with lua script:
D:tutorial>lua lua/unpack_textures.lua texture.cache exported_lua
9)Extract textures with offzip:
D:tutorial>offzip -a texture.cache exported_offzip 0
-)I want to change Triss card.
10)Triss card texture is 'exported_lua/dlc#dlc8#data#gameplay#gui_new#icons#gwint#neu_triss_dlc.png.(6).dds'
-)Now we need find this texture in 'exported_offzip'
11)Run (h)PSPad/File/Open in HEX Editor and open file from step (10)
12)Run (f)String Finder and search for some HEX string from step (11) at 'exported_offzip'
-)I tried 384A51FD from line 00130
View attachment 19870
13) Remember name of file which you found. '001b6009.dat'
14) Open /dlc#dlc8#data#gameplay#gui_new#icons#gwint#neu_triss_dlc.png.(6).dds in GIMP.(yes, she is blue…..)
15)Edit. I used sex card from Witcher 1.(don't change size)
16)Colors/Components/Channel Mixer switch Blue with Red
View attachment 19871
17)'Export as' 001b6009.dds to 'tutorial' (Compression:None)
18) Run (h)PSPad/File/Open in HEX Editor and open file from step (17)
19) Remove (Ctrl-X) DDS header.
View attachment 19872
20)Save as '001b6009.dat' to 'tutorial'
21)Import new texture back to texture.cache
'packzip -o 0x001b6009 -u 001b6009.dat texture.cache'
22)Move texture.cache back to The Witcher 3 Wild HuntDLCDLC8contenttexture.cache
View attachment 19873
WARNING:
...
6122/9039: gameplay#gui_new#icons#gwint#neu_triss.png
bbca2009 0: 361632-> 548784
...
OK
PackZip 0.3.1
by Luigi Auriemma
e-mail: aluigi@autistici.org
web: aluigi.org
- open input new_cards/bbca2009.gfa
- open output texture.cache
- offset 0xbbca2009
- windowbits 15
- seek offset
- input size 0x00085fb0 / 548784
- compression ZLIB
- output size 0x00058393 / 361363 <--- This size MUST be smaller than number above (from lua script)
- done in 10 seconds
If it is higher, then you damaged texture, which is stored after new texture.

Witcher 3 Gwent Card Locations Mod

jonmar679

Senior user
[TUTORIAL] How to modify textures.(gwent cards)
Requirements:
a)The Witcher 3
b)Lua 5.3.1 and lua_zlib x64 binaries https://github.com/hhrhhr/Lua-utils-for-Witcher-3/releases
c)Lua scripts from: https://github.com/hhrhhr/Lua-utils-for-Witcher-3
d)Offset file unzipper 0.3.6a and e) PackZip 0.3 http://aluigi.altervista.org/mytoolz.htm
f)Gimp 2.8.10+ http://www.gimp.org/downloads/
g)Gimp DDS plugin https://code.google.com/p/gimp-dds/
h)PSPad editor http://www.pspad.com/en/download.php
f)File String Finder v1.4 http://www.shockingsoft.com/FileStringFinder.html
I show you how to change design of gwent cards from DLC.
1)Create folder 'tutorial'
2)Create subfolders 'lua','exported_lua','exported_offzip'
3)Copy The Witcher 3 Wild HuntDLCDLC8contenttexture.cache to 'tutorial'
4)Copy (b) 'lua.exe','lua53.dll','zlib.dll' to 'tutorial'
5)Copy (d) 'offzip.exe' and (e)'packzip.exe' to 'tutorial'
6)Copy (c)LUA files to 'tutorial/lua'
View attachment 19869
7)Run cmd.exe and go to 'tutorial' (http://www.7tutorials.com/command-prompt-how-use-basic-commands)
8)Extract textures with lua script:
D:tutorial>lua lua/unpack_textures.lua texture.cache exported_lua
9)Extract textures with offzip:
D:tutorial>offzip -a texture.cache exported_offzip 0
-)I want to change Triss card.
10)Triss card texture is 'exported_lua/dlc#dlc8#data#gameplay#gui_new#icons#gwint#neu_triss_dlc.png.(6).dds'
-)Now we need find this texture in 'exported_offzip'
11)Run (h)PSPad/File/Open in HEX Editor and open file from step (10)
12)Run (f)String Finder and search for some HEX string from step (11) at 'exported_offzip'
-)I tried 384A51FD from line 00130
View attachment 19870
13) Remember name of file which you found. '001b6009.dat'
14) Open /dlc#dlc8#data#gameplay#gui_new#icons#gwint#neu_triss_dlc.png.(6).dds in GIMP.(yes, she is blue…..)
15)Edit. I used sex card from Witcher 1.(don't change size)
16)Colors/Components/Channel Mixer switch Blue with Red
View attachment 19871
17)'Export as' 001b6009.dds to 'tutorial' (Compression:None)
18) Run (h)PSPad/File/Open in HEX Editor and open file from step (17)
19) Remove (Ctrl-X) DDS header.
View attachment 19872
20)Save as '001b6009.dat' to 'tutorial'
21)Import new texture back to texture.cache
'packzip -o 0x001b6009 -u 001b6009.dat texture.cache'
22)Move texture.cache back to The Witcher 3 Wild HuntDLCDLC8contenttexture.cache
View attachment 19873
WARNING:
...
6122/9039: gameplay#gui_new#icons#gwint#neu_triss.png
bbca2009 0: 361632-> 548784
...
OK
PackZip 0.3.1
by Luigi Auriemma
e-mail: aluigi@autistici.org
web: aluigi.org
- open input new_cards/bbca2009.gfa
- open output texture.cache
- offset 0xbbca2009
- windowbits 15
- seek offset
- input size 0x00085fb0 / 548784
- compression ZLIB
- output size 0x00058393 / 361363 <--- This size MUST be smaller than number above (from lua script)
- done in 10 seconds
If it is higher, then you damaged texture, which is stored after new texture.




broken image